ShopDreamUp AI ArtDreamUp
Deviation Actions
Twilight gets Spooked (Animation)
She also walks a bit I think, so that's kinda neat. https://www.youtube.com/watch?v=9ectnXLkNSY Been a while since I've really posted my work here, hasn't it? I dunno, just haven't been feeling DeviantArt lately, admittedly. Sorry about that... Not sure if I can get that to change either. DeviantArt is weird now, especially for an animator. ... Anyway, this was a test animation I wanted to do after finishing up Twilight's model (mainly the hair for the mane and tail for her). I first had to make a walk cycle animation (I believe the technical term here is a prance), and then work that into implementing that walk cycle into the scene itself and smoothly transition out of it. I then wanted to show off Twilight's mane. Twilight's mane shifts shape based on its rotation relative to the active camera. And having her head turn a couple times was to test that out. Twilight's mane in the actual show is really hard to make any real sense of in 3D space, it cheats perspective a lot
My progress with my 3D Ponies is a bit stuck
I kinda want to discuss a little bit about what's going on behind the scenes in depth regarding my progress on my 3D Pony work. It's been a while since I've done something like this where I just talk about what I've been thinking, not since I moved primarily to Twitter. So, a week or so ago I made a little teaser render that had my models covered in real hair particles. It's a really nice effect, I like it a lot and I'm happy with the results I managed to create for still renders. Teaser Render on Twitter: https://twitter.com/_DJTHED/status/1273597289437622273 But man, oh man, is it actually hell to work with in animation. It truly is. Tuning settings just right to where the hair particles don't constantly jitter due to instability around where parts of the mesh intersect, particularly at the joints. Trying to use Impulse Clamping can help, but it causes ANOTHER issue where collision of the hair just doesn't work and phases through the skin in fast movements. Not ideal either. And
I Need a VA!
Audition Form:
https://forms.gle/t876iXb8Znbcqx9d7
For the first time for one of my animations, I'm going to need a VA to volunteer their voice to get one of my animations to work. If you're interested, let me know!
MLP Model Release Public Beta Information
A couple months ago, my $300 Patreon goal was met. It actually kind of caught me by surprise. I've gone around two years where that goal hasn't been met. But now that it's met, I have to live up to the promise and release my models early! Special thanks to my Patrons for this. Seriously. The financial help has seriously helped, and I really appreciate it. And after almost three years of making this model and rig... after three years of this learning experience. It's now going to be out there for people to use and learn from as well. First off, here's some documentation I put together giving you the essential information you need to know about the models in order to use them: https://docs.google.com/document/d/1JM-tfHCUJt7VaADMpAcSnVm7l9xdpebEuKPjjBHhOXc Please refer to this documentation if you decide to use my models. It should help you get started and understand it. Secondly, when using these models, and if you ever encounter any problems, or if you have any other forms of
© 2017 - 2024 TheRealDJTHED
Comments10
Join the community to add your comment. Already a deviant? Log In
You're making the Mane Six now?